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Nesmé
Apr 3, 2011 14:51:00 GMT -5
Post by sandcastles on Apr 3, 2011 14:51:00 GMT -5
Nesmé
This trading town within its circular wooden palisade is the only settlement, human or otherwise, within the Evermoors. To the east, beyond the city walls are 40 or so farms who rely on the Riders of Nesmé for their safety. The spired temple of Wakueen-Merchant's friend dominates the central city. The clergy of Waukeen, who rule Nesmé, welcome all who come in the name of honest trade. A fortified bridge crosses the Surbrin river to the west, linking the city with paddocks, stock-pends, the city's river docks, and the fortified stables of the Riders of Nesmé, the citys militia and army.
Council meetings generlaly involve conflict between Tessarin "Longtresses" Alaurun, a wizardess and High Priestess Jygil Zelnathra (though both women respect each other's abilities). Tessarin opposes the Theoctratic dominance of Nesmé and believes that her home city would be better off without the religious late-comers who now hold power.
The 400 Riders of Nesmé patrol the Evermoors for two days ride on either bank around Nesmé, defending the city against orcs and trolls, and policing the population of Nesmé, which has a higher turnover than most settlements due to the total dominance of traveling trade.
The Savage North; pg 31 (AD&D)
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