Post by baernstoneshield on Apr 29, 2010 10:57:35 GMT -5
Baern Stoneshield
Age: 96
Height: 4 feet 4 inches
Weight: 280 lbs
Hair color: Blonde
Eye color: Hazel
Race:Shield Dwarf
Alignment: Lawful Good
Class:Fighter (projected Dwarven Defender)
Deity: Moradin
Country of Origin: Mirabar
Description summary: Baern stands at about average height for a dwarf. corded muscles run along the length of his thick arms. it is apparent that he is a warrior born based on his build. His hair and beard are the color of spun gold.
Biographical summary:
Baern comes from an old clan in so meaning they were around when most of the realm was not as it is this day. The Stoneshield clan has a long history of reputed warriors and adventurers with many offshoots. Baerns immediate Clan hails from Mirabar (*)which to those savvy in the realms is a well known city.
Baern is one of the select few Dwarves who served as an enlisted man in the Axe of mirabar (*). Baerns Clan Has lived within the city of mirabar since early in its founding when it was not the beacon of wealth it is this day. Of Baerns Childhood there is little to tell aside from the fact that it was much like any other dwarven youths. When Baern reached the age of forty he enlisted for service in the Axe of Mirabar where he served admirably for fifty five years.Baern was known as a "Crack Shot" with his "Sidebow" as he calls it which is the name he affectionately calls his Crossbow it was said in his unit there was no better a marksman which by dwarven standards that is likely true. however bear in mind dwarves have never been renowned for their skill at ranged combat. after the end of his fifty five year term and feeling age set in upon him Baern decided to go out and see a bit of the realm before settling down and making a family of his own which brings us to the present day.
(a sidebar on the city of mirabar)
Mirabar is a mining city on the Sword Coast. As of 1368 DR it is the richest city north of Waterdeep. In 1370 DR, the city is occupied by 1600 shield dwarves who live underground near to their workshops, which produce metal goods for export in the region and beyond. The humans above cooperate with the dwarves to handle the mining, move the ore to market and defend the city against magical threats. Mirabar is ruled by a hereditary marchion, Elastul Raurym, but the true power is in an elected assembly called the Council of Sparkling Stones, a dwarven and human group that meets once a year to determine their production quotas and whether or not to threaten current clients with reduced output.
(a sidebar on the Axe of Mirabar)
Mirabar is defended by the Axe of Mirabar, an army of around two thousand, including humans and five hundred dwarves.There is virtually no crime, and the city utilizes professional thief trackers, the 'Shadow District', to monitor any potential criminals.
Making maps of the city is illegal for security purposes, because the city is concerned about intelligence getting into the hands of Mirabar's enemies, especially Luskan.An attack on a councilor or a councilor-elect is punishable by execution. This is to prevent plots to foil a candidate's election campaign.
Age: 96
Height: 4 feet 4 inches
Weight: 280 lbs
Hair color: Blonde
Eye color: Hazel
Race:Shield Dwarf
Alignment: Lawful Good
Class:Fighter (projected Dwarven Defender)
Deity: Moradin
Country of Origin: Mirabar
Description summary: Baern stands at about average height for a dwarf. corded muscles run along the length of his thick arms. it is apparent that he is a warrior born based on his build. His hair and beard are the color of spun gold.
Biographical summary:
Baern comes from an old clan in so meaning they were around when most of the realm was not as it is this day. The Stoneshield clan has a long history of reputed warriors and adventurers with many offshoots. Baerns immediate Clan hails from Mirabar (*)which to those savvy in the realms is a well known city.
Baern is one of the select few Dwarves who served as an enlisted man in the Axe of mirabar (*). Baerns Clan Has lived within the city of mirabar since early in its founding when it was not the beacon of wealth it is this day. Of Baerns Childhood there is little to tell aside from the fact that it was much like any other dwarven youths. When Baern reached the age of forty he enlisted for service in the Axe of Mirabar where he served admirably for fifty five years.Baern was known as a "Crack Shot" with his "Sidebow" as he calls it which is the name he affectionately calls his Crossbow it was said in his unit there was no better a marksman which by dwarven standards that is likely true. however bear in mind dwarves have never been renowned for their skill at ranged combat. after the end of his fifty five year term and feeling age set in upon him Baern decided to go out and see a bit of the realm before settling down and making a family of his own which brings us to the present day.
(a sidebar on the city of mirabar)
Mirabar is a mining city on the Sword Coast. As of 1368 DR it is the richest city north of Waterdeep. In 1370 DR, the city is occupied by 1600 shield dwarves who live underground near to their workshops, which produce metal goods for export in the region and beyond. The humans above cooperate with the dwarves to handle the mining, move the ore to market and defend the city against magical threats. Mirabar is ruled by a hereditary marchion, Elastul Raurym, but the true power is in an elected assembly called the Council of Sparkling Stones, a dwarven and human group that meets once a year to determine their production quotas and whether or not to threaten current clients with reduced output.
(a sidebar on the Axe of Mirabar)
Mirabar is defended by the Axe of Mirabar, an army of around two thousand, including humans and five hundred dwarves.There is virtually no crime, and the city utilizes professional thief trackers, the 'Shadow District', to monitor any potential criminals.
Making maps of the city is illegal for security purposes, because the city is concerned about intelligence getting into the hands of Mirabar's enemies, especially Luskan.An attack on a councilor or a councilor-elect is punishable by execution. This is to prevent plots to foil a candidate's election campaign.