Post by kalbaern on Jan 30, 2013 19:20:33 GMT -5
While we've fixed a ton of "issues" and added a ton more "features", but there's still alot of work to be done.
Items:
- Herbs, mainly the "chickory" need remade. Some may have a strange appearance (-chickory- looks like a hand drill now) in your inventories. Sell or use them up. I'll be remaking them (and they'll be stackable when I do) soon. This was caused by CEP 2.4 overwriting a few things we'd made under 2.3 is all.
- Some clothing/armor parts may need reset. This is due to CEP 2.4 overwriting their own work from 2.3.
- Spell Scrolls will not show the current spell changes on them yet. We still need to make serverside overrides for their blueprints. Descriptions in Spellbooks and Memorization Lists will however reflect the custom changes here.
Spells:
- Summon Ally, Summon Nature's Ally, Teleport, Word of Recall and Shadow Walk all either do not work or work improperly. These should be resolved during updates this week.
Placeables:
- Loot placeables in some areas might have "****" instead of a proper name. These are being replaced during coming updates. Most all named this way are a CEP -bone pile- that has facing issues making it hard to open at times. Another appearance (which looks the same IG) is being used to replace the old ones.
Loot Drops:
- Creature loot drops may vary from update to update as we replace their custom drops with expanded selections. We have a "safety net" built in though. Any creature that has a call to drop loot will default to our -Generic Low- loot selection if they currently lack their own custom one.
Invalid PCs:
- Most PCs from our old vault should be just fine. A few however may be invalid due to recent changes to our character classes. If you find one (or more) of your PCs is rejected when logging in, just PM me (kalbaern) and I'll look into it.
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Anything not addressed above already, please make a post explaining the issue in our Bug Reports Board.
Items:
- Herbs, mainly the "chickory" need remade. Some may have a strange appearance (-chickory- looks like a hand drill now) in your inventories. Sell or use them up. I'll be remaking them (and they'll be stackable when I do) soon. This was caused by CEP 2.4 overwriting a few things we'd made under 2.3 is all.
- Some clothing/armor parts may need reset. This is due to CEP 2.4 overwriting their own work from 2.3.
- Spell Scrolls will not show the current spell changes on them yet. We still need to make serverside overrides for their blueprints. Descriptions in Spellbooks and Memorization Lists will however reflect the custom changes here.
Spells:
- Summon Ally, Summon Nature's Ally, Teleport, Word of Recall and Shadow Walk all either do not work or work improperly. These should be resolved during updates this week.
Placeables:
- Loot placeables in some areas might have "****" instead of a proper name. These are being replaced during coming updates. Most all named this way are a CEP -bone pile- that has facing issues making it hard to open at times. Another appearance (which looks the same IG) is being used to replace the old ones.
Loot Drops:
- Creature loot drops may vary from update to update as we replace their custom drops with expanded selections. We have a "safety net" built in though. Any creature that has a call to drop loot will default to our -Generic Low- loot selection if they currently lack their own custom one.
Invalid PCs:
- Most PCs from our old vault should be just fine. A few however may be invalid due to recent changes to our character classes. If you find one (or more) of your PCs is rejected when logging in, just PM me (kalbaern) and I'll look into it.
///////////////////////////////////////////////////////////////////////////////////
Anything not addressed above already, please make a post explaining the issue in our Bug Reports Board.