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Post by kalbaern on May 7, 2012 14:50:08 GMT -5
We've modified Appraise Checks as follows here: - Scripts check a Merchant's Appraise Skill. If less than 10, then 10 is used as their Base Skill. If 11 or greater, the higher Skill total is used by the NPC Merchant. (This is a catch all incase a builder neglects to assign skill points ) - A bonus equal to one fifth of a PCs Persuade Skill is added to Appraise checks VS NPC Merchants. I.e., you recieve a +1 bonus per 5 points of Persuade. - A bonus equal to a PC's Charisma Modifier is also added. I.e, at 12 CHA you get a +1 bonus, at 14 CHA it's a +2 bonus and so on. - Feedback, the normal message stating "Merchant's reaction is unfavorable/neutral/favorable", has been disabled.
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