Post by kalbaern on Dec 14, 2008 13:54:26 GMT -5
Most of us here seem to want something closer to the "old fashioned" PnP games, yet we're seeking a place where you can still have fun if you log in during off times alone or with few on. To that end we'll have several "systems" inplace for those wishing a diversion other than farming dungeons.
As the module grows, we expect that players will have an influence on the environment as well. clean out the same orc caves long enough and one day they'll likely be empty when you venture inside. Then weeks or months later you may find something else has found the place inviting and moved in.
Tensions between Loudwater and Llorkh are peaking, PCs aiding either side could greatly influence the outcome as well.
Scripts, Rules, Etc...
Most of the systems we are using or considering are still up for debate. We like the idea of "death" meaning something, but have yet to decide on the exact consequences and mechanics. Resting while limited is still be tweaked as well. the exact rules regarding dieties, classes etc .... are also open to discussion here. Don't take not having your idea or input immediately added to the module as a no either. Some things might simply require time on behalf of the builders to implement. In the cases of a flat out initial "No" it doesn't mean the topic can't be brought up later still if conditions seem to warrant it.
In short, we'll always listen to what both players and builders say, though in the end the Co-Creators of this module will still make the final decision.
As the module grows, we expect that players will have an influence on the environment as well. clean out the same orc caves long enough and one day they'll likely be empty when you venture inside. Then weeks or months later you may find something else has found the place inviting and moved in.
Tensions between Loudwater and Llorkh are peaking, PCs aiding either side could greatly influence the outcome as well.
Scripts, Rules, Etc...
Most of the systems we are using or considering are still up for debate. We like the idea of "death" meaning something, but have yet to decide on the exact consequences and mechanics. Resting while limited is still be tweaked as well. the exact rules regarding dieties, classes etc .... are also open to discussion here. Don't take not having your idea or input immediately added to the module as a no either. Some things might simply require time on behalf of the builders to implement. In the cases of a flat out initial "No" it doesn't mean the topic can't be brought up later still if conditions seem to warrant it.
In short, we'll always listen to what both players and builders say, though in the end the Co-Creators of this module will still make the final decision.