Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Apr 24, 2010 17:02:29 GMT -5
As usual, clicking on a picture will take you to a bigger version. See the first post in this thread for more information. A view over the river/lake on the way to Zelbross. The skybox makes it look like you can see the other shore. Very cool! The group comes to a crossing with a quaint little bridge. Another view of the bridge. A very pretty view through some trees. Here we are in Zelbross, and Quinidar (Chilengo) is showing his uncanny ability to photo-bomb screenshots again.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Sept 21, 2010 21:19:06 GMT -5
When Quen goes AFK, it's up to us players to leave his avatars in compromising positions. Looks like Kale's got a thing for the crafting dummy. I guess he likes dumb blonds. Edit: Quen was the server host before Kalbaern. Ew. Clean up after your bears, people. See that green blob at the top of the picture? That's what happens when you flee from a dragon through the portal in its lair. It follows you. To OOC and beyond.
|
|
|
Post by DM Arsescratcher on Oct 19, 2010 10:13:47 GMT -5
See that green blob at the top of the picture? That's what happens when you flee from a dragon through the portal in its lair. It follows you. To OOC and beyond. Great pics, but OOC exits really shouldn't be used to flee areas, they are there for when you have completed the area in order to save time trekking out.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Oct 19, 2010 12:31:52 GMT -5
Got it.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Apr 20, 2011 15:17:14 GMT -5
As usual, clicking will bring you to a larger version, unless the picture is by default little. Woo! Looks like this NPC's parents hated her, too. Some builder put his dirty sack on the floor here. Ew! Showing off the nonstandard tilesets. Another view inside the cavern. Camping with Eo, Landress, and some woman who I can't remember. Anyone know who it is? Don is showing off his new look. Another lovely area. Look at how much more real this feels than the generic tilesets! Look how just a little lighting change can alter the appearance of the tiles! A view of an orc fort.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Dec 28, 2011 6:41:34 GMT -5
Rufus is so heroic. Looks like these three NPCs are starting a gang on the outskirts of Orlbar. Merudon approaches to acquire some of the Elven weird stuff.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Jan 13, 2012 8:48:17 GMT -5
|
|
z1gg3h
Spearman
High Lord of the Nipples
Posts: 47
|
Post by z1gg3h on Jan 13, 2012 10:40:48 GMT -5
I was wondering when you'd dig that up.
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Apr 1, 2012 22:18:59 GMT -5
Creepy. I do hate those sheep. What the hell happened to that deer?
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Apr 18, 2012 13:46:18 GMT -5
Hell, yes! We're going to do some goddamned cooking!
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Mar 3, 2013 1:33:10 GMT -5
Yeesh. That is a pretty brutal spell. ;D ;D ;D Golden shower. ;D ;D ;D
|
|
Micteu
Knight Champion
Forum lurker
Posts: 682
|
Post by Micteu on Mar 8, 2013 3:56:07 GMT -5
Robby the House Goblin and Amithiel have a chat. Remember this? Well... Tilesets have been upgraded. Goblins got a visual upgrade, too, but it's hard to see it well in this picture.
|
|
|
Post by kalbaern on Mar 8, 2013 13:49:32 GMT -5
Simply converting many of the good overrides I found into our custom haks has made for a major impact and facelift to most of our areas. Its also helping to reduce both lag and the module's overall size as I update many areas/maps to make use of newer/retextured tileset options and reduce the shear number of placeables in many areas.
Goblins, Orcs, Zombies, Ghouls, Mummies, Ogres and a ton of other NPCs are being tweaked to use newer appearance options as well. Most times, In cases like the Orcs, we can replace the versions created by using a half-orc model and reduce lag and resources by removing their custom armors, cloaks and helms and still have a wide variety of diversity using the newer appearances.
|
|