Post by kalbaern on Mar 8, 2009 11:25:03 GMT -5
Monk Orders
Broken Ones (Lawful Good):
Races Allowed: Human, Half Elf, Half Orc.
Of all the popular deities of Faerun, Ilmater is the deity most ssociated with an order of monks who act purely in his name. The Broken Ones can freely multiclass as clerics or divine champions of Ilmater. You must be at least 6th level as a Monk before multiclassing though.
Dark Moon (Lawful Evil):
Races Allowed:Human, Half Elf, Half Orc.
Shar is worshiped by a powerful sect ofmonks who maintain open temples in lands ruled by evil overlords or hide among hills, back alleys or the Underdark. Most of theDark Moon monks are human, but occasionally they are joined by a half-orc, shade, or drow. The monks of the Dark Moon can freely multiclass as sorcerers so long as their monk level remains at least one level higher at all times.
Hin Fist (Lawful Neutral or Lawful Good):
Races Allowed: Halfling (Gnomes and Dwarves with DM approval only)
The halflings of Luiren turn their confidence into belief in the power of a single halfling to master herself and the world. Enterprising Luiren monks sometimes establish monasteries in the north. Although only halflings can study Hin Fist in Luiren, some Hin Fist monasteries outside Luiren accept exceptional gnomes and dwarves. Monks of the Hin Fist order can multiclass as fighters or paladins of Yondalla (halflings only and must start as paladins and may only progress as monks after switching). Monk levels must always equal or exceed their other class levels here.
Long Death (Lawful Evil):
Races Allowed: Humans, Half Elves and Half Orcs.
The Long Death order worships the principle of death without caring much which deity currently owns the portfolio. They are more than willing to share death and its antecedent, pain, with others. Clerics of the previous god of death, Myrkul, chose to view them as part of their god's long-range plans. Kelemvor (the current god of the dead) views them as enemies, but is at least pleased that they do not actively promote undeath. Velsharoon (the god of necromancy and undeath) wants to woo them, but has not figured out how. Monks of the Long Death may multiclass freely as fighters, assassins, and blackguards. This order is quite strong in Thay, though not with the sanction or cooperation of the Red Wizards.
Old Order (Lawful Neutral):
Races Allowed: Human
Monks of the Old Order do not worship any deity, but are devoted to the philosophy espoused by a deity who is either now dead or has never existed on the Material Plane of Toril. The monks contradict themselves on this point, but the deity's identity isn't important to them, it's the message they care about. The Old Order never has huge monasteries, but has spread widely throughout Faerun. Monks of the Old Order can multiclass freely as sorcerers, but must maintain more monk levels than their combined levels of other classes.
Shining Hand (Lawful Neutral):
Races Allowed: Human, Half Elves and Half Orcs.
The Shining Hand is one of the oldest monk orders of Amn, mixing faith in Azuth, and the practice of wizardry with monastic devotions. Amn's crackdown on the practice of wizardry has sent some Shining Hand groups underground and sent others out into the wider world. Monks of the Shining Hand can multiclass freely as wizards so long as their monk level equals or exceeds their wizard level.
Sun Soul (Lawful Good or Lawful Neutral):
Races Allowed: Human or Half Elven.
The allegiance of this widespread but disorganized sect varies between groups, some following Lathander, others Selune, and a few devoted to Sune. The Sun Soulorder, along with the Old Order, is the most likely to have monasteries hidden in far flung wilderness areas. Members of the Sun Soul order can gain levels in one other class(except rogue)** and still progress as a monk as long as their monk level is their highest class level.
Yellow Rose (Lawful Good, Lawful Neutral):
Races Allowed: Human, Half Elves and Half Orcs.
Also known as the Disciples of Saint Sollars, this solitary monastery of Ilmater worshipers in the Earthspur Mountains of Damara is known for loyalty to its allies and destruction to its enemies. Greatly respected on matters of truth and diplomacy, the monks work hard to survive in their harsh remote sanctuary. The monks often travel with Ilmataran paladins, particularly from the Order of the Golden Cup. They may multiclass freely as rangers after their 6th level as a monk.
Other Notes on Monks here:
1) Regardless of the above .... you must be 10th level or higher before taking any Prestige Class here.
2) "Lawful Good" Rogues are not allowed on this server and not an option as a multiclass for monks here.**
3) PCs found with builds that violate the above rules will be deleted from the vault. You may remake them and start over again though. A PC will NEVER be deleted without a DM first informing the player in question as to why the character is invalid here and discussing with them how to correct it.
4) If through the course of ongoing and consistant RP there is a valid reason to break the above rules, it will be handled through a DM here. In most cases your character will be remade with a loss of one or more levels depending on the circumstances and may never again progress as a Monk here.
5) Non-Ordered Monks may multiclass freely, but require DM approval beforehand, and can no longer take monk levels after taking a second class. Only monks in an approved oreder (see above) may multiclass freely, following the guidelines of their order.**
**Rules Updated on 03/30/2015 by -kalbaern-
Broken Ones (Lawful Good):
Races Allowed: Human, Half Elf, Half Orc.
Of all the popular deities of Faerun, Ilmater is the deity most ssociated with an order of monks who act purely in his name. The Broken Ones can freely multiclass as clerics or divine champions of Ilmater. You must be at least 6th level as a Monk before multiclassing though.
Dark Moon (Lawful Evil):
Races Allowed:Human, Half Elf, Half Orc.
Shar is worshiped by a powerful sect ofmonks who maintain open temples in lands ruled by evil overlords or hide among hills, back alleys or the Underdark. Most of theDark Moon monks are human, but occasionally they are joined by a half-orc, shade, or drow. The monks of the Dark Moon can freely multiclass as sorcerers so long as their monk level remains at least one level higher at all times.
Hin Fist (Lawful Neutral or Lawful Good):
Races Allowed: Halfling (Gnomes and Dwarves with DM approval only)
The halflings of Luiren turn their confidence into belief in the power of a single halfling to master herself and the world. Enterprising Luiren monks sometimes establish monasteries in the north. Although only halflings can study Hin Fist in Luiren, some Hin Fist monasteries outside Luiren accept exceptional gnomes and dwarves. Monks of the Hin Fist order can multiclass as fighters or paladins of Yondalla (halflings only and must start as paladins and may only progress as monks after switching). Monk levels must always equal or exceed their other class levels here.
Long Death (Lawful Evil):
Races Allowed: Humans, Half Elves and Half Orcs.
The Long Death order worships the principle of death without caring much which deity currently owns the portfolio. They are more than willing to share death and its antecedent, pain, with others. Clerics of the previous god of death, Myrkul, chose to view them as part of their god's long-range plans. Kelemvor (the current god of the dead) views them as enemies, but is at least pleased that they do not actively promote undeath. Velsharoon (the god of necromancy and undeath) wants to woo them, but has not figured out how. Monks of the Long Death may multiclass freely as fighters, assassins, and blackguards. This order is quite strong in Thay, though not with the sanction or cooperation of the Red Wizards.
Old Order (Lawful Neutral):
Races Allowed: Human
Monks of the Old Order do not worship any deity, but are devoted to the philosophy espoused by a deity who is either now dead or has never existed on the Material Plane of Toril. The monks contradict themselves on this point, but the deity's identity isn't important to them, it's the message they care about. The Old Order never has huge monasteries, but has spread widely throughout Faerun. Monks of the Old Order can multiclass freely as sorcerers, but must maintain more monk levels than their combined levels of other classes.
Shining Hand (Lawful Neutral):
Races Allowed: Human, Half Elves and Half Orcs.
The Shining Hand is one of the oldest monk orders of Amn, mixing faith in Azuth, and the practice of wizardry with monastic devotions. Amn's crackdown on the practice of wizardry has sent some Shining Hand groups underground and sent others out into the wider world. Monks of the Shining Hand can multiclass freely as wizards so long as their monk level equals or exceeds their wizard level.
Sun Soul (Lawful Good or Lawful Neutral):
Races Allowed: Human or Half Elven.
The allegiance of this widespread but disorganized sect varies between groups, some following Lathander, others Selune, and a few devoted to Sune. The Sun Soulorder, along with the Old Order, is the most likely to have monasteries hidden in far flung wilderness areas. Members of the Sun Soul order can gain levels in one other class
Yellow Rose (Lawful Good, Lawful Neutral):
Races Allowed: Human, Half Elves and Half Orcs.
Also known as the Disciples of Saint Sollars, this solitary monastery of Ilmater worshipers in the Earthspur Mountains of Damara is known for loyalty to its allies and destruction to its enemies. Greatly respected on matters of truth and diplomacy, the monks work hard to survive in their harsh remote sanctuary. The monks often travel with Ilmataran paladins, particularly from the Order of the Golden Cup. They may multiclass freely as rangers after their 6th level as a monk.
Other Notes on Monks here:
1) Regardless of the above .... you must be 10th level or higher before taking any Prestige Class here.
2) "Lawful Good" Rogues are not allowed on this server and not an option as a multiclass for monks here.**
3) PCs found with builds that violate the above rules will be deleted from the vault. You may remake them and start over again though. A PC will NEVER be deleted without a DM first informing the player in question as to why the character is invalid here and discussing with them how to correct it.
4) If through the course of ongoing and consistant RP there is a valid reason to break the above rules, it will be handled through a DM here. In most cases your character will be remade with a loss of one or more levels depending on the circumstances and may never again progress as a Monk here.
5) Non-Ordered Monks may multiclass freely, but require DM approval beforehand, and can no longer take monk levels after taking a second class. Only monks in an approved oreder (see above) may multiclass freely, following the guidelines of their order.**
**Rules Updated on 03/30/2015 by -kalbaern-